I have been playing June’s Journey for about 4 years now and it was a really great game. Perfect for the main demographic that plays it and it brought so many of us much pleasure However Playtika are gradually ruining June's Journey since they bought it from Wooga. We players committed to a *hidden objects* game, and we deliberately don’t play casino-style or gambling games - yet Playtika insists on introducing more and more (unwanted!) elements of risk. Furthermore these changes actually mess with the team camaraderie that they were also trying to build through the Coffee Lounge. The CEO talks in an interview about player retention being important, however they do not demonstrate that through their actions. Due to recent changes players are leaving, boycotting, refusing to pay real $$, etc. In a nutshell, Playtika seems to know nothing of the main demographic that is playing their game - or they simply do not care and are happy to run the game into the ground. Not a great strategy for increasing player retention in order to grow revenue!
2 years ago
Playtika has a
1.1
average rating
from
585
reviews
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